Devlog #3 : Back form the hell


Let me tell you a story, a story of an abandoned game, a Troll game.

So this game was developed with Unity but i never fell good with Unity, the aggressive user interface and the C# which i know is very simulare to Java and it's this language i begin game development but used to be very stupid and... every people who used Unity for a few time know what i am talking about and it's definetly not for me, and the corruption of the files didn't help me, so i was lost and i was ready to stop the project but then i go on itch.io and i go see some game jam for to cheer me up and then i fond the Godot Wild Jam and i remember an old video that learn how to code in an engine so i was like "YEAH WAY I DON'T TRY GODOTOTO?!?!?!?!?!!?!?!?" then i watch tutorial for just a week, yeah just a week because i always feel good with the Godot programing language and his clever programing method so i begin to code and so i recreate the game and voila.

Files

Troll Windows.zip 29 MB
Apr 16, 2020
Troll Linux.zip 30 MB
Apr 16, 2020
Troll Mac.zip 30 MB
Apr 16, 2020
Troll All.zip 90 MB
Apr 17, 2020

Get Troll

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